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How to Get Started

The Party interface exposes the FACEIT party service to game developers. Using the interface, a player can join and leave a party. Every player in a party will also join and leave a matchmaking queue as a group.

Availability

DomainInterface Presence
C++Client SDK v6.0.0+
UnrealClient SDK v6.0.0+
C#Client SDK v6.0.0+

Overview

Follow these steps to use the Client Party interface in your game:

  • Start the FACEIT Client SDK and authenticate the user.
  • Use the Party interface to join or create a party.
  • Use the Party interface to leave or destroy a party.
  • Use the Party interface to get the party the player is in.

Method Summary

The Client Party interface exposes the following methods.

JoinParty

Joins the party with the given ID. The party is created if it does not already exist.

LeaveParty

Leaves the party with the given ID. The party is destroyed automatically once all players have left.