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How to Get Started

The Party interface exposes the FACEIT party service to game developers. Using the interface, a player can join and leave a party. Every player in a party will also join and leave a matchmaking queue as a group.

Availability​

DomainInterface Presence
C++Client SDK v6.0.0+
UnrealClient SDK v6.0.0+
C#Client SDK v6.0.0+

Overview​

Follow these steps to use the Client Party interface in your game:

  • Start the FACEIT Client SDK and authenticate the user.
  • Use the Party interface to join or create a party.
  • Use the Party interface to leave or destroy a party.
  • Use the Party interface to get the party the player is in.

Method Summary​

The Client Party interface exposes the following methods.

JoinParty​

Joins the party with the given ID. The party is created if it does not already exist.

LeaveParty​

Leaves the party with the given ID. The party is destroyed automatically once all players have left.